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AI Insights · Timothy · July 2024

Top 5 Adventure Games on iOS in Greece: Q2 2024

Explore the performance of the top adventure games on iOS in Greece during Q2 2024, with highlights on downloads, revenue, and active users.

Top 5 Adventure Games on iOS in Greece: Q2 2024

During the second quarter of 2024, the top 5 adventure games on the iOS platform in Greece showcased interesting trends in downloads, revenue, and weekly active users. Below, we delve into the performance of each game based on data from Sensor Tower.

Aha World: School Day from Aha World Ltd. saw significant growth in both downloads and revenue. Downloads surged from 77K in early April to 701K by the end of June. Revenue also increased steadily, peaking at $159K in late April and maintaining strong figures around $130K in May. Weekly active users followed a similar upward trend, growing from 526K at the start of the quarter to 1.66M by the end of June.

Solo Leveling:Arise by Netmarble Corporation had an impressive revenue debut, starting at $3.7M in the first week of May and maintaining high figures throughout the quarter. Downloads peaked at 2.79M in the launch week but quickly tapered off to 118K by the end of June. Weekly active users showed a slight decline from 2.71M in early May to 2.46M by the end of June, indicating stable user engagement.

Wuthering Waves from KURO GAMES exhibited a strong start with $3.79M in revenue during its launch week in late May. However, revenue saw a significant drop to $123K by mid-June before rebounding to $1.48M by the end of the quarter. Downloads mirrored this pattern, starting at 2.67M and dropping to 66K. Weekly active users decreased from 2.47M to 806K over the same period.

Super Mario Run by Nintendo Co., Ltd. showed moderate performance with revenue ranging between $13K and $59K throughout the quarter. Downloads remained relatively stable, peaking at 409K in late April and tapering off to 160K by the end of June. Weekly active users saw a gradual decrease from 1.19M at the start of the quarter to 857K by the end of June.

Riddle Test: Brain Teaser Game from Kidding Box maintained consistent revenue figures, ranging from $60K to $99K throughout the quarter. Downloads fluctuated, peaking at 339K in early May and settling at 235K by the end of June. Weekly active users saw minor fluctuations, starting at 954K in early April and ending at 733K in late June.

For further insights and detailed data, visit Sensor Tower’s platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024